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Interface: TricontourOptions

Defined in: charts/tri.ts:157

Scattered sample points, with an optional ready-made mesh.

Extends

Properties

color?

ts
optional color?: string;

Defined in: charts/tri.ts:163

Single line colour; if omitted, levels are coloured by the colormap.


colormap?

ts
optional colormap?: ColormapSpec;

Defined in: charts/tri.ts:164


levels?

ts
optional levels?: number | number[];

Defined in: charts/tri.ts:161

Explicit levels, or a count of evenly spaced ones. Default 8.


name?

ts
optional name?: string;

Defined in: charts/tri.ts:167


renderType?

ts
optional renderType?: RenderType;

Defined in: charts/tri.ts:168


triangles?

ts
optional triangles?: ArrayLike<number>;

Defined in: charts/tri.ts:22

Vertex indices, three per triangle. Computed by Delaunay when omitted.

Inherited from

TriangulationInput.triangles


width?

ts
optional width?: number;

Defined in: charts/tri.ts:166

Line width in data units. Defaults to 1/400 of the x span.


x

ts
x: ArrayLike<number>;

Defined in: charts/tri.ts:19

Inherited from

TriangulationInput.x


y

ts
y: ArrayLike<number>;

Defined in: charts/tri.ts:20

Inherited from

TriangulationInput.y


yAxis?

ts
optional yAxis?: string;

Defined in: charts/tri.ts:169


z

ts
z: ArrayLike<number>;

Defined in: charts/tri.ts:159

One value per point.

MIT licensed. WebGL2 required.